Media over QUIC
But remember, I ultimately want to achieve timeliness. How can we do that with QUIC?
Avoid bloating the buffers 🐷. Use a delay-based congestion controller like BBR that will detect queueing and back off. There are better ways of doing this, like how WebRTC uses transport-wide-cc, which I’ll personally make sure gets added to QUIC.
Split data into streams. The bytes within each stream are ordered, reliable, and can be any size; it’s nice and convenient. Each stream could be a video frame, or a game update, or a chat message, or a JSON blob, or really any atomic unit.
Prioritize the streams. Streams are independent and can arrive in any order. But you can tell the QUIC stack to focus on delivering important streams first. The low priority streams will be starved, and can be closed to avoid wasting bandwidth.